Showing posts with label marketing. Show all posts
Showing posts with label marketing. Show all posts

Monday, August 25, 2008

Soul Calibur IV: The Great Titty Effect

(Note to readers: Today we are lucky enough to have Stefan K. as a guest blogger and expert game-reviewer. Its Stefan's first time writing for for a feminist blog, so put on your 'company manners.' Feel free to argue with him about any of his claims, though - no holding back. A guy who spends his days pretending to slash his opponents to shreds with his dominatrix whip can't be too sensitive, right?)


Taking the fight to the next generation
by Stefan K.

Should I, a thirty-something year old long-time gamer, feel embarrassed when walking into a videogame store and asking for the latest title in a critically acclaimed, technically excellent franchise? Well, unless you belong to that rapidly dying breed of people who think that videogames are an inherently adolescent pastime (with the baffling exception of the Wii, which seems to defy social condemnation for some inexplicable reason), the answer should be no, of course. Should be. But the powers that be at Bandai Namco have apparently decided that sales of Soul Calibur III, the fourth -no really- installment of their well-loved fighting game series, have been underwhelming, which means that now I do in fact feel like apologizing whenever I talk about my hobby with, for lack of a better term, the uninitiated.

The reason for this is Soul Calibur IV (a.k.a. Stonking Great Tits IV Featuring Star Wars [1], as it is mockingly called on one of the message boards I frequent). In their seemingly desperate struggle to make the elusive and oh-so-fickle consumer part with his money, the publisher has chosen lowest common denominator tactics to market their product. To get the first, more obvious publicity ploy out of the way: Darth Vader and Yoda have joined the roster of characters. So, uh, light sabers against wooden sticks, sure. Now personally I don't approve of old canteen-head and the grammatically challenged garden gnome running around in my pseudo-medieval power fantasies, but I do (grudgingly) admit that it got peoples’ attention, so I guess it's a job well done.

Then there’s this other thing, you know, the elephant in the room. In the fast-lived world of videogames, every series has to have a unique sales pitch. Street Fighter has its comic book looks, Mortal Kombat its over-the-top violence, and Soul Calibur has its, well, gratuitous panty shots and skin-hugging spandex suits. But while shameful fan service has always been a part of the series’ legacy, it has never been so seemingly desperate, juvenile, and to some extent grotesque as in the current game. Behold, for example, the bizarre transformation of notorious whip-cracking dominatrix Ivy Valentine over the years [2] (not really work-safe, unless you work at a really relaxed place). Disregarding for a second that this outfit is highly impractical for a fight to the death -or anything else not porn-related for that matter-, which I know is asking for a lot but has already been discussed elsewhere [3], it also appears that her breast size is inversely correlated with the amount of cloth and leather she’s wearing. Yes indeed, the cringe factor is quite high in this game. And still, I love it. Now at this point I could try to save face by telling you about Ivy’s unique fighting style, her vastly more fashionable alternative costume [4], or her awesome zombie pirate daddy (who, coincidentally, also happens to be a playable character [5]). Or I could simply point out that Soul Calibur is actually a really good game that is getting rave reviews left and right for a reason, and that I can now play against my friends overseas via the magic of the internet. But honestly, why bother; by the time I agreed to write this article I had already decided that I'd have to leave my dignity far behind. So here, have another screenshot instead [6] (do not, under any circumstance, click this link during office hours).

Oh hey, did I mention the clothing damage feature that was introduced in the new Soul Calibur? Thanks to the raw number-crunching power of those new-fangled consoles, you can now punch what (little) the fighters are wearing right off of them, which adds a whole new layer of political incorrectness to the whole thing. Of course there is no actual nudity in the game (otherwise the ESRB would release the hounds and retract that Teen rating quicker than you can say Hot Coffee), but still, it’s rather silly [7]. Really, it's quite funny to get hit by a meaty slash and run around in chainmail underpants for the remainder of the match. Now, all of the above makes it sound as if this game is incredibly sexist. Not so. Or rather, yes, but it objectifies both genders. Siegried for example is an unlikely prettyboy with an even more unlikely gigantic sword, the many bare-chested male fighters sport abs that might as well be chiseled out of pink marble and are handsome with few exceptions, and -well- you've likely already seen Voldo (although you really have to see him in motion [8] to get the complete experience). Which means that all of the characters in this game are, and have always been, larger-than-life clichés, or caricatures if you will. There's even an Elvis Presley lookalike for crying out loud. It's just that this time, all the trailers and previews have been shouting "hey look, huge melons and Darth Vader", instead of reminding people that there's an actual game buried under all this titillation.

Funnily enough, at least on the surface this pandering to the supposedly hormone-crazed audience has had the exact opposite effect so far. Gamers all over the web are ridiculing the characters designs, and people on dedicated fan forums have been petitioning for some decency
ever since the first screenshots have been released half a year ago. Without much success, obviously. But there's no such thing as bad publicity, and Bandai Namco have recently announced that since its debut last month, two million copies of Soul Calibur IV have been shipped (tech term meaning "not quite sold", but still impressive) [9]. Because of the nudge/winking marketing, or despite it? I guess we'll never know, but the fact remains that this game has done the average fan an incredible disservice. Thanks, guys.

[1] http://soulcalibur4.namcobandaigames.com/
[2] http://i6.photobucket.com/albums/y220/edbighead/soulcalibur/ivytimeline.jpg
[3] http://www.womengamers.com/articles/digital-women/ivy-soul-calibur/
[4] http://i6.photobucket.com/albums/y220/edbighead/soulcalibur/sc2pcostume.jpg
[5] http://i6.photobucket.com/albums/y220/edbighead/soulcalibur/cervantes.jpg
[6] http://i6.photobucket.com/albums/y220/edbighead/forgothername.jpg
[7] http://i6.photobucket.com/albums/y220/edbighead/soulcalibur/damage.jpg
[8] http://www.youtube.com/watch?v=7BaCUrZMzKw

[9] http://www.joystiq.com/2008/08/07/soul-calibur-iv-burns-two-million-souls-worldwide/

(Oh, and the image up top comes via the gamer gene)

Wednesday, August 13, 2008

The softer, smoother side of feminism

Did we really need an image overhaul? I happened upon this video:



I know sometimes we Feminists have a bad reputation (Man hating and the antithesis of feminine). This video was created by feminist.org, and I think is fairly effective at putting across its point.

My main beef is that does Feminism really need a PSA, the same way buckling your seat belt and not smoking does? Are we that misunderstood and distorted in the public eye that we need to reach out publicly to re-define ourselves? Just as Gloria Steinem was the figure head for the new [attractive] feminist movement, why don't we just create a friendly character a kin to Smokey the Bear or McGruff the Crime Dog to further marginalize our cause? Any suggestions? I vote for Martha the Multi-talented.

----------------------------------------------------
Update: Please check out the best PSA ever "Don't you put it in your mouth." Thank you Canada.

Friday, May 23, 2008

The Lone Feminist at Girls' Night: How Should We Talk to Non-Feminist Women?

Feminism's bad rap and the efforts to combat misconceptions about feminists are topics that have recently sparked a plethora of interesting discussions in different forums. Yet, conversations with the strange 'not a feminist, but...' women have nevertheless left me baffled in recent days. I am still wondering what to do when I find myself wanting to scream about something that strikes me as blatantly sexist, while the women around me smile pleasantly. How do I persuasively defend my feminist opinions in a society that labels all opinionated women 'bitches'? Perhaps non-feminist women have always been around, but it also seems like the leaders of the misogynistic backlash against Hillary Clinton's campaign have done an amazing job of overnight anti-feminist indoctrination, for the number of sexist sentiments expressed by the beneficiaries of feminism seems to be on the rise.

Clearly, we need to develop a strategy. We need guidelines for what to do when we find ourselves surprised by attitudes hostile to feminism. To begin, here are just a few examples taken from my own recent experiences that I'd like to discuss.

Scenario 1: "Women are bad at X because I am bad at X"
This is the toughest one I've had to face. "All women aren't stupid, just you," doesn't seem like the right thing to say. The misconception that any one woman's characteristics or weaknesses can be used as proof of the nature of the entire sex is so common that it has frequently been lampooned. But what do you do with this sentiment when it comes from a woman?The only thing I've found to be successful so far is to suggest that perhaps the speaker's deficiencies come not from some hard-wiring, but from something about her upbringing that encouraged her to focus her energies elsewhere. With a scientist friend, I said that if she couldn't find a biological mechanism for her 'women don't remember historical facts as well as men' theory, it was suspect. I then suggested that her lack of interest in history might be just a personal preference, or it might come from the type of books that are marketed as 'boys' books' vs. 'girls' books.' I was then stunned to hear her accept that the differences might be cultural rather than biological, only to claim five minutes later that women are bad a puns, because her boyfriend is better at them than she is. Argh. Does anyone else have other ideas?

Scenario 2: "Feminists devalue motherhood"
To this I pointed out that feminism is working to make motherhood easier for women because feminist do value motherhood. We value it enough to fight for affordable childcare, fair pay, health care, and paid maternity and paternity leave. This statement was immediately followed by:

Scenario 3: "All women must have paid maternity leave, because I had paid maternity leave"
A. Having to use all the sick leave and personal days you've accumulated over the years is not the same thing as paid maternity leave.
B. Maybe you've found a great company. But the U.S.A. has no law that mandates paid maternity leave, so many companies don't offer it. We're trying to fix that for all the women stuck in work environments that aren't as happy as yours.

Scenario 4: "But, I like feeling pretty!"
My gut instinct is to say something along the lines of, "yeah, being attractive sure is a lot of fun when your livelihood doesn't depend on your pretty face and girlish figure." Perhaps that's too combative. The truth is, though, that feminism has given women nothing but options, and the assurance that they cannot legally be pushed out of a job for being deemed unattractive by someone else. Turning that legal assurance into a practical one is a battle we're still fighting.

I want to be better prepared in the future, so I'm here to ask for help. What anti-feminist arguments have you faced, and how did you respond? Should we avoid snark, or embrace it? Has anyone already written a post on how to talk to non-feminist women that might serve as a good reference?

Sunday, May 18, 2008

Does Feminism Have a Marketing Problem?


Merriam-Webster defines feminism as:
1 : the theory of the political, economic, and social equality of the sexes
2 : organized activity on behalf of women's rights and interests

By this commonly accepted definition, it is hard to imagine why any woman would not be a feminist. Yet, I'm continually surprised (and disheartened) by the number of women who distance themselves from the word 'feminist.' Women I respect consistently give tons of excuses for why they don't consider themselves to be feminists, often immediately after learning that I write for a feminist blog. The reasons they give always baffle me.

Here are five popular reasons people give for 'not being feminists':
1. I'm married
2. I have/ want kids
3. I wish I could be able to spend more time with my children
4. I'm not voting for Hillary Clinton in the primaries
5. I like to wear make-up/ shave my legs/ wear dresses

All of the women who mentioned the above as reasons to renounce feminism were women who have benefited tremendously from the feminist movement. They are well-educated. Most have careers they genuinely enjoy. All would like to see certain things change about our society to help women more easily balance the demands of career and family. All want fair pay for the work they do, all expect their opinions to be valued in the work place, and all have enjoyed the freedom to choose whom they love and spend their lives with. They include scientists and lawyers, teachers and business women. They are all, by my definition, the epitome of feminist women.

The reasons they give for not being feminists also seem, to me, to be reasons why feminism is still important. The feminists I admire seek to ensure rights and choices for women. They fight for any woman's right to choose who she will marry. They seek to ensure that women will be able to make their own choices about having children; and that women be given the fair pay, affordable childcare, and health care for families that make motherhood a joy rather than a hardship. Feminists have earned women the right to vote, and continue to push for policies and candidates that have women's best interests at heart- so that we have someone worth voting for. Feminists also fight the too common notion that victims of sexual assault might somehow be responsible for their attacker's actions by looking too feminine or attractive, and feminists actively work to protect women from violence.

So, what is the disconnect? Do we somehow have a marketing problem - is it that people simply don't understand what feminism is?

If you consider yourself to be a feminist, I am curious to know if you've run across these same attitudes, and what you do about them. If you don't consider yourself to be a feminist, I'd like to know what keeps you from embracing the term.

UPDATE: There is a really informative post about this same issue at Oh, You're a FEMINIST!? Besides providing readers with a feminist quiz that neatly lays out many of the issues most central to feminism, feministgal also discusses the research of Alyssa N. Zucker, which explores the relationship between the feminist label, and the attitudes and actions of women.

Wednesday, April 9, 2008

What Sells Wii's to Women? Spa Days!

I like Wii. Wii games are the first video games I've ever really found addictive. I like that I can design my own characters and that the female characters I design don't have to look like they were doodled in some 13-year-old boy's math binder for, umm... later use. I really like Wii Sports, and apparently so does the queen of England.

(UPDATE: If you are looking for more good games whose animation won't weird you out, Shameless has a list of some of the best. I can personally attest to the awesomeness of Lego Star Wars and Katamari Damacy.)

Yet, if anyone can bring back that old sexist feeling that has effectively kept many women from truly loving gaming, Best Buy is determined to do it. Yup, according to Feminist Gamers:
Best Buy stores held a “Wii for Women” store event last Sunday in a handful of their outlets nationwide, encouraging women to “Relax, play games and register for a chance to win a Wii console.”
...

First prize for the drawing was a Nintendo Wii, which is a good!

…Except, that appears to be the only “game-related” thing that was up for grabs. Second prize was a Garmin GPS system (ok, it’s a techy-toy), but after that, you were more likely to receive a certificate to a spa.

It gets worse. As Destroctoid Wii Blog reports:
...everything about this promotion screamed "bad first date"...First of all, Best Buy employees were giving out roses, chocolates, and fake electric candles to all the ladies in attendance. FAKE... ELECTRIC... CANDLES. Secondly, there were signs and cards everywhere telling me that playing the Wii was all about helping me "relax". It was creepy.
Really, I want to like gaming. It's so ... hipster. Yet, sometimes it really does seem as though there were a concerted effort to make me not like gaming. What's up?

(The Guild Wars cover art comes from Pixiepalace, where there is a great post about the portrayal of women in games.)